Since I’ve found the Pocket PC to be lacking in 3D graphics applications, except for two, YASRT and Blender ver 2.04, I thought I’d start working on a Pocket PC 3D graphics application of my own.
I used Pocket GCC for the compiler.
As of now, the only thing it does is output a cube in *.obj format, but it’s my first step in getting the program to output something somewhat useful. It has no renderer or GUI as of yet. Here’s a screenshot of my “interface” right now, LOL. 

Here’s a rendering of my output file in ZBrush:

…and the cube *.obj file.
Nothing too spectactular or amazing, but I’m pretty proud of myself for getting this far. 








