ZBrushCentral

My First work and How to make MatCap

In Keyshot
Front_chara2


Front_chara3
Front_chara

GUN

In Zbrush

One of the best things about Zbrush is that you can easily create Matcap, and I think that it has the power to enable illustration-like rendering that is neither BPR nor NPR.

How to make Skin MatCap

1.Extract gradation with Adobe

2.Create gradients in Photoshop

3.Import to Zbrush and apply to skin type matte cap

In my case, the texture created by Substance Painter is used, so the colors are duplicated. However, it is usually such a shade

Please let me know if there is a better way to make Matcap for your skin

Arrangement of my favorite lights and Matcap used this time

skin_mat13

and my favorite skin

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