Is it possible to assign and view multiple textures on multiple UV sets in Zbrush?
Currently I have a model that has Multiple UV sets. I have used Polygroups to break up the model based on the UV coordinates. I would like to be able to assign different textures to each UV set and then use Zapplink to paint over the seams.
Is this even possible? Currently it appears I can only view and assign one texture at a time.
Any suggestions are greatly appreciated. -Jayroe