im working on a face, i have some tooths, is there a way to convert them into pm3d objects without doing that for each of them, having one tool per obj and without having to append all the converted objects to the main tool?
tks in advance
im working on a face, i have some tooths, is there a way to convert them into pm3d objects without doing that for each of them, having one tool per obj and without having to append all the converted objects to the main tool?
tks in advance
Hi @johiko
There is no need to do that to any of them. They are already 3D editable objects. The only time you need “Make PolyMesh3D” is if you start out with one of the ZBrush parametric primitives. Anything you import is already 3D editable.
tks for the answer, and have fun