ZBrushCentral

multi/random NanoMesh ? [Answered]

Is it possible to scatter random meshes when a multi insert brush is turned into nanomesh? Like most of 3d soft do?

or only a single one?

Yes, you can control the distribution in several ways. For example, you can apply the Nano to a single polygroup which is randomly created across the polygons of your mesh. Alternatively, you can use the controls in the Tool>NanoMesh sub-palette to randomize the distribution.

http://docs.pixologic.com/user-guide/3d-modeling/nanomesh/

http://docs.pixologic.com/reference-guide/tool/polymesh/nanomesh/

thanks for the tips.