ZBrushCentral

Move object to sit on Real-World Floor

During @Piggyson recent intro to 3D printing stream I thought he showed a function that will move your sculpt so that the bottom of your object sits on the real-world floor as opposed to the usual Zbrush-floor moving to the bottom of the object.

I can’t find it. Was i just dreaming? Is this all a dream? Are we any of us even real?

Wha? Oh yeah sorry, anyway. If that’s a real feature i’d appreciate someone showing me where it is.

Cheers y’all!

He talks about the Macro > Macros (click to expand) > Snap to Ground feature in this video.

Perfect! @Spyndel I didn’t even think to check the YouTube stream. Thanks for finding the right spot.