yeah drives me mad too.
Hay! Thats sort of interesting, it happens with the mouse too!!!
and almost instantly… this could explain a few things.
Try what you described with the mouse you just keep zooming in.
I guess its Zbrush training us to steady our nerves.
GRIN!
— I always thought this was me, and while I suppose it sort of is I hate it too.
The gestures get in my way all the time too. Turning them off would be nice, but I actually like using them at times. If we could get navigation/selections remapping capabilities that would solve it. It would also cure my problem of unintentionally turning my mesh when sculpting near it’s edge.
yeah, some sort of on/off would be the balls.
yea to those that will and nay to those that don’t wanna, please!
I reported this during zb4 beta to pixologic first thinking of a bug, it was indeed a new gesture feature.
back/forth zooms in, cricle zooms back.
it is extremely annoying to me as well as you need to release shift between each stroke when smoothing, I wish it could be turned off but it wasn’t in the plans, hope they change that for this next version.
Ok… so its NOT a bug?
How many more of these are there and what are they?
This makes me wonder if some of the other things I have insane amounts of trouble with are features and not me messing up or some bug I fail to understand.
This could explain a lot.
I have been fighting that %$^ing thing for about seven months and had no idea.
Apparently if it is indeed a bug or a feature its been reported already by Stephane_D…
Personally I don’t know what it is.
I reported this during zb4 beta to pixologic first thinking of a bug, it was indeed a new gesture feature.
back/forth zooms in, cricle zooms back.
it is extremely annoying to me as well as you need to release shift between each stroke when smoothing, I wish it could be turned off but it wasn’t in the plans, hope they change that for this next version.
I second this, this should be a feature that can be turned on or off.
yes it is a feature not a bug, I discussed this with the guys at pixologic at the time.
as furstrasting as it can be, you have to be aware they get a ton of requests so I am not suprised most of the stuff reported takes a while to get fixed or iimproved. let’s just hope they keep note of eveything.
Since its a feature, I would like to know what it is called and is there any documentation on this and things like it?
Seriously it could help to know when something like this is supposed to happen. I thought it was something I was doing wrong, and like my trouble with subtools it stops me from doing a lot of stuff. I dislike it when random things happen like uncontrolled zooming or objects seem to vanish.
All that aside I am thrilled in some sense that its “not just me”.
it is extremely annoying to me as well as you need to release shift between each stroke when smoothing, I wish it could be turned off but it wasn’t in the plans, hope they change that for this next version.
OK, but know I realized that I need both smooth algorithms the same time, so it’s not so bad. Pixo could provide another brush though.
I think two things are mixed up here, smoothing and a weird zoom thing that happens when you wiggle the mouse.
I love the other smoothing feature, but its unrelated to the zooming problem (I think).
In fact the two smoothing brushes seem if anything a brilliant idea.
Huh - that’s actually a pretty neat feature. Play with it a bit and you’ll find that it provides a really quick way to select an area to quickly zoom into and simultaneously choose a new orientation of the mesh for the duration of the zoomed in session (the orientation is determined by the direction of the back and forth gesture, while the area is determined by the position of the cursor at the start of the gesture). You can then make changes to the model while zoomed in, even rotate around etc, and once done use the shift+circular gesture to return to your starting camera angle. It’s potentially a very useful feature.
P.S. Someone mentioned that this nav feature resulted in their needing to release the shift button between each stroke while smoothing their model. Personally I didn’t even know about this feature until reading this thread, and I certainly do not release the shift key between each smoothing stroke. I question whether this feature is really the cause of the problem.
I’d say it is the cause for some people, highly dependent on how one works most likely. Some probably continue to move their mouse back and forth while alternating between mouse clicks. Think of how some artists work with charcoal on paper and you’ll get the idea. Their hand keeps moving back and forth even when the charcoal isn’t touching the paper. Other folks, such as yourself and I, make more deliberate, careful strokes, and is why we don’t encounter this issue. Even so, I agree that it should be a preference one can turn off.
Zedicus got the point, with certain brushes (clay,smooth,color etc…) I tend to work like I draw, going back and forth, which is now difficult with the smooth brush, i have been doing it since zb2 so it has been annoying at first to adapt to it, I now of course have but it is in no way beneficial to me.
I totally understand the benefit of the feature for some people, but It doesn’t make any sense to me to have it assigned to the same key as a brush I use all the time having it getting in the way of the brush while there are plenty of avilable keys it could be assigned to, that’s all.
Anyway I am not sure this thread is about zb4 appreciation, let’s move on
I poked at this a bunch more and heres my best guess:
It is not a matter of releasing the shift key, its a matter of how you move the mouse while its down.
If the shift key is down and you wiggle the mouse around you zoom in.
Not knowing that this would happen or why it was happening makes people who do this either subconsciously or who are actually trying to do small light quick strokes with a tablet go crazy.
This has nothing to do with the feature of having two different smooth brushes I don’t think, this is more mouse/cursor related and I think it effects other things as well.
As an example of this I have had a lot of trouble moving my view of things specifically when I move the mouse just alter using zoom, rotate or scale, I can reproduce this by making a large object (high polygon) and if I move it and do not wait till it is fully redrawn to move the mouse it will jump, either zooming, moving or totally vanishing.
This second thing seems far more related to what we have been talking about then smoothing, though smoothing gets the blame in this case because that is what we are doing when it happens, it in it self is not the problem, its the cursor.
My guess is that its a combination of keyboard and cursor overwhelming something in the computer or in Zbrush.
I am back to thinking its a bug not a feature or part of one.
Hows that for way too long? Sorry…
Cheers
Mealea
This is the gesture feature which allows you to zoom in/out by pressing the SHIFT key (without pressing any mouse button).
In Z4R2, there is a preferences-option which turns gestures off when not in use.
awesome
thanks for the input