ZBrushCentral

Mosley Harmless Sketchbook

@mitchfx Thank you very much, I appreciate it!

“Employee of the month”
ZBrush+Cycles.

great work,Love the idea.:+1::wink:

@Diablo: Thank you very much!

Sunday afternoon shenanigans.

ZBrush + Cycles.
This whole time I’ve been trying to use the glass shader for cornea. What a fool I was!
Turns out a mix shader of glossy+transparent at a factor of 0.9 works heaps better.

megusta2 comp.jpg

MONSTERS are people too. #nomoreoutcasts

ZBrush + Cycles

First effective use of a spec map so far. Isn’t learning fun folks?!

Dishonored fan art.
Sculpt/texture in ZBrush. Render in Blender Cycles.

Dishonored fanart 1 copy2.jpg

very cool sculpt!

@Intervain Thank you very much! I love your work.

Great style! looks like a painting! Awesome! :+1:

Interesting. nice style.

interesting presentation, ,it almost looks like a painting,how can cycles do that? or is everything handpainted into the textures? very curious i am :slight_smile:

Love it!

@rodrigo.g, farhadnojumi, chief71: Thank you very much, I appreciate it!

@kokoro: The sculpt is still fairly rough so there’s still some visible streaks.
And then for the texture paint I first did a quick spotlight projection of the concept art and used that base for sampling the colors.
I then did an overpaint using a square alpha also leaving streaks which helps with the painterly effect.
The shader is just a mix shader of gloss/diffuse with very little gloss.

I love this! You really nailed the stylized facial proportion that made those character so unique. Beautiful render, too. I’ve got to learn that technique.

That’s really clever, love the style - nice one! Might give it a go myself. :slight_smile:

ah, thank you for explaining, i see, very interesting method :slight_smile:

Dishonored fan art: Lizzy Stride.

ZBrush+Cycles+Photoshop.

lizzy stride copy.jpg

Again, wonderful work. More, more, more! :slight_smile:

beautiful piece love it

Beautiful painterly style to these. Would love to see a breakdown on how you achieved this.