Hi I’m still fairly new to zbrush and am running into a hair pulling issue. This is a similiar but different problem to something in a post here http://www.zbrushcentral.com/zbc/showthread.php?t=25598&highlight=morph+target
1. I started my project by importing an obj with UVs from an external package (Maya). At subdiv level 1 I stored a morph target.
2. I did some tweaks at level 1, then subdivided to level 2 and refined more (just for clarity, at no pont did I click switch Morph Target)
3. I saved the ztool out a couple different iterations. Then subdivided the mesh. I think I might have saved the tool out at level 2 instead of at level 1 - could this have caused the problem?
4. Then things get alittle strange. I remember subdividing the mesh again, but after looking at my file I noticed instead of there being a level 3 now I have only 2 levels of subdivision, and my lowest level is no longer there, what was level 2 became level 1. AND, when I retrurn to level 1, the only morph target option I have is “delMT”. So if i go to level 1 and import my original obj from Maya, (since my level 1 has somehow been replaced by a higher poly level two) it has more polys than original mesh and it wont import.
I hope I am being clear on this post. It is probably something I goofed up on I’m sure, but I really want to finish this project so I hope someone can help me get through this.
Thanks!