– Apologise if this lies in the wrong thread.
I’m sculpting a character model in Zbrush 4R7 and was using a layer to edit the mouth when I noticed issues with her legs. I didn’t want to fix them on the same layer nor could I sculpt without a layer recording at the time so I created a new layer and went at it. Once I was done I put the layer with my leg fixes on full intensity and created a morph target, deleted the layer and switched back to the target so that the fixes stayed in place. With that done, I continued on with the mouth layer.
At the end of the day I had saved the file onto my drive as always and today I reopened the file to find that my legs have gone back to the state before they were fixed. At first I thought I maybe just hadn’t saved at all, but the work I did on the lips was all still there. Do morph targets not stay after saving and closing? If so, is there an alternative way to bake a single layer onto my model?
Thanks in advance.