ZBrushCentral

Moroco Topo

Moroco topo:
done in zbrush, to learn to use some things I did not know, like transpose master and uv master and is the first time I post something here and I do not know what things to attach some pictures of the process. excuse my English. I’m using the google translator. haha.
Software: 3d Max - Zbrush

morocotopo.jpg

Attachments

05.jpg

07.jpg

Very nice! I love the textures, but you could add more expression on the face.
Anyhow, great job!

Hi the image that has all the passes, please could you say what each one is and are they in layer order from left to right ?

excellent model by the way :slight_smile:

I am very bad with the Multipass, and I think it was handled usarols as the most talented haha, but I give the order of them. are taken with Vray and are from top to bottom, left to right:

Vray SSS2
DIFFUSE MAP
DOF
LIGHT (I forget the exact name of the pass of vray)
REFLEX
Specular
CLAYRENDER (only for the shadows, I like that type of use)
FINAL

GREETINGS and sorry for the translation of google haha.