:eek: There is a modified version of the ATI normal mapper. Its at :http://www.seanomlor.com/mikeb/
This GREAT version takes OBJ files And SUB-D objects. And It outputs a Displacement map as well. VERY NICE !!
:eek: There is a modified version of the ATI normal mapper. Its at :http://www.seanomlor.com/mikeb/
This GREAT version takes OBJ files And SUB-D objects. And It outputs a Displacement map as well. VERY NICE !!
Thanks very much for the tip and welcome aboard¡¡¡
Andreseloy
thanks for the link 
how do you make/ue normal mapping method with Z-Brush?
can you create normal mapps with Z-Brush?
create a texture applay and have it to show somehow somwhere?
dumb qustions but I would like to know more