First, no I cannot access low poly on either the eyelids or the eyeballs.
Steps I took to get to the last posted image.
I was in level 6 sub div for the head when I created the appended eyeball and second (scaled up) sphere for the eyelid, so perhaps there is no lower sub div level for these objects. Maybe if I had been in the lowest sub div level of the head when I created them they would have started life at that lower level. This is something I will definitely want to check out.
I was unable to succesfully merge so I deleted all the old eyball/lid combos and started over by creating a single eyeball, copied and scaled it up for the eyelid then moved it over a bit since eyballs don’t live centered inside the lids. I then cut away the opening of the eylid using the alt key with the clay build up brush at a z setting of about 14, brush size about 24 with a lot of dropoff (I forget precisely how much) then using the same brush smoothed with Shift at about z 20 and brush size about 32, again lots of dropoff. Worked back and forth a bit then copied and mirrored on the x axis only to get the left side. I will be deleting the left side and doing more work on the lids but I wanted to post current level of progress showing both eyes and lids.
Hopefully others new to ZBrush like me can possibly benefit from this struggle. I’m feeling pretty good about my progress even though it’s going a bit slow.
Onward!