I have found that if I restore my Tool configuration after running a Mirror operation, the issue goes away. Too many clones perhaps?
Thor: I can not show pics due to NDA stuff. I’m trying to see if there is anyone that has run into this issue, provide as much information as possible, and see if anyone may have some work arounds. Thank you for suggesting Deformation>Mirror and Geometry>Modify Topology>Mirror and Weld as alternatives. These operations do not clone the current subtool, and thus may reduce any taxing system overload (if that is what is happening).
Please keep in mind, the subtools that are being mirrored are NOT going to be physically touching each other. They are completely separate meshes in XYZ space. E.g. mirroring the cuff of a glove to the opposite arm.
Why use Subtool Master for a mirror operation? Well, mainly because Subtool Master condenses tedious tasks into one scripted tool, and lumps these tools together into a solid toolset. The mirror operation itself does far more, in less time, than either of the mirror alternatives. While this may not always be the case depending on which stage of your workflow you are in, I have found that SubTool Master’s Mirror is fitting for a final production ready subtool/individual mesh. Here is why…
To Perform a Mirror Operation:
- Select mesh
- Geometry > Del Lower
- Duplicate Mesh (CTRL + SHIFT+ D)
- Deformation > Mirror
- SubTool > Merge > Merge Down
- Geometry > Reconstruct Subdivisions per level
To Perform a Mirror and Weld Operation:
- Select Mesh
- Geometry > Del Lower
- Modify Topology > Mirror and Weld*
- Reconstruct Subdivisions for each level
*this operation also requires the mesh to be positioned across the X- axis. IF the mesh is not on the X- axis, the operation yields no results and would require the mesh to be Mirrored in the Deformation palette first.
To Perform a Mirror Operation in SubTool Master:
- Select Mesh
- Click Mirror (docked onto UI)
- Click OK
Could you dock buttons from the first two workflows into a UI, yes, but you will still have an excessive amount of clicking when you reconstruct your subdivisions. Having more buttons than necessary creates a messy workspace. One could also bind keystrokes to the commands, but that’s more keystrokes to remember to complete a single task, and each keystroke would have to be completed in the right order. Mirror and Weld, as well as Mirror, have their uses at various workflow stages. For instance, working on a basemesh that needs the axis to be reset.
Subtool Master’s Mirror operation condenses the tedious menu navigation, and excessive amount of mouse clicks, into a two click script. It does not require a certain mesh XYZ position. You do not have to delete your subdivision levels, or reconstruct them. You can choose to have a combined subtool, or keep them separate. As an added bonus, the system will warn you if you are about to create a mirrored mesh that is too highpoly for your computer to handle.
In addition, Subtool Master has immense time saving functions. HiRes Visible, LowRes Visible, Invert Visibility, MultiAppend… When you work on Tools composed of 60+ subtools, SubTool Master is invaluable. I highly recommend you check it out.