Hi everyone, I noticed an odd behavior when trying to fill a mesh created using Micro Poly with a material using the M channel only. This includes a workaround.
So in panel #1, I am just using a plane and any Micro Poly mesh to create a new surface. Then I click Accept to turn it into geometry.
Panel #2, I turn on the Material channel and with with Basic Material selected I click Fill Object. The result is strange.
Panel #3, Here is the same effect when filling the mesh with the Droplet matcap. It goes almost all Black with a tiny blue area in the bottom.
all this time my main color has been set to White and the secondary is set to Black.
Panel #4, I change to MRGB and do a Fill Object. Everything works properly now and filling with only the M channel from this point works fine.
so I am thinking that something is getting messed up when there is no color filled on the mesh. It often seems to fill with black or some odd mix of colors, Ive seen several different colors happen though usually black. Filling the color with White first seems to clear up this issue but it’s still strange behavior.
hope this helps anyone with this issue