ZBrushCentral

mesh split apart after export from zbrush

Hi there, I’m new with zbrush. I was wondering if anyone can help me, so i import an one mesh model into zbrush to use the UV master. After that i export it back to obj files, but when i opened the file with maya, the geometry are all split up. Is there a setting that i need to set up before exporting it out as OBJ? If anyone can help me out please shot me a message…thanks.

here is the picture…

[<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)

check the import settings of maya. maybe there is a button you need to disable or enable to make it one single mesh.

In the export settings from zbrush have you selected Mrg ?

Richard

Ok, thank you Richard and Noobvee. After selected Mrg UV Cord in the export selection my model is one mesh again. Again thanks for taking time to post my question.