Hi there, I’m new with zbrush. I was wondering if anyone can help me, so i import an one mesh model into zbrush to use the UV master. After that i export it back to obj files, but when i opened the file with maya, the geometry are all split up. Is there a setting that i need to set up before exporting it out as OBJ? If anyone can help me out please shot me a message…thanks.
here is the picture…
[<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)