I just spent a few hours trying to find where my mesh was messed up in preparation for 3d printing.
I used “check mesh integrity, and fix mesh, then dynamesh” over and over to no avail.
I did a deep dive into the model and I finally found the 1 (one!) point being shared by too many polygons and was able to edit the model and make it solid.
I would have saved hours of my time if…
…when I click on “check mesh integrity” I could then click on a button to highlite the questionable geometry so that I could immediately go to the problem area and fix the issues.
Is there a feature similar to this that I am missing somewhere in ZBrush 2022?
Any insight would be greatly appreciated.