ZBrushCentral

Mesh has 10 million polys, how do I use zsphere rigging?

Hi all,

I’ve 6 subtools, each one has about 1.5 - 2+ million polys.
Now that I’ve finished sculpting, polishing and polypainting on them, I merged them all into 1 subtool (10 million polys).
I’ve a backup copy (before merging them).

Now, I see this vid: https://www.youtube.com/watch?v=3eCP6dwpclU

He uses the ZPlugins > TransposeMaster > TPoseMesh method to rig and pose the mesh.
I want to do the same, but I can’t go down to lower sub-div levels, cos’ there’s none.

What should I do now?

Thanks!

Go back to the version with subD levels and use transpose master.

If you need subD levels then duplicate your meshes. Zremesh them down. subD them up and project the original meahes.

Thanks, do u know where I can learn about this “project original mesh” technique?
Is there an official name so that I can google search on it? :laughing:small_orange_diamond:laughing:small_orange_diamond:laughing:small_orange_diamond:laughing:

Thanks!

Project All

Thanks!