Hi!
I’m at sdiv 5 with my model and I want to go to sdiv 1 and come back to sdiv 5. But my model explode when I come back.
I have to do this cause I want to adjust the uvs in XSI before doing the bump and color map. (my uv are too small in my texture and i want to scale them).
I do have some overlapping uv cause the interior of each eyes and ears is on top of another (because the will share the same color). but there is no overlapping-crossing uv.
Any advice or turnaround please?
before:
after:
Here is what I want to do with my uv:
uv after:
I want to change for a rectangular texture and scale the uv. Maybe it is not a good idea anyway to go for a rectangular texture…
Also I noticed there is a vertex poping in my uv reexported from zbrush as you can see.