Hello there,
I’m stuck with an issue I can’t fix and I hope you guys will be able to help me out.
After importing a mesh in ZBrush (an open mesh actually, as a cup let’s say) when I subdivide it (with smooth on) the border edges shrink. An issue I don’t have with Maya’s smooth mesh preview, even if I don’t have any support edges at the borders they don’t shrink.
I tried to set a morphTarget on my lowest sudbdivision level (at import) and switch to it a few times, it reduces the shrinking behaviour but doesn’t get rid of it entirely. I also tried to insert support edges close to these borders when I’m modeling in Maya, when I do this the model seems to almost doesn’t shrink when I import it and subdivide it in ZBrush, which is what I want. At last I tried to crease the lowest subdivision level but it doesn’t have the effect I want.
Can ZBrush smooth my mesh as Maya’s smooth mesh preview does ? With no shrinking effect ?
Thank you for your help.