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Merging without Dynamesh

So I have a humanoid creature model, with separated parts (both hands, head, teeth, body), and I want to merge all of the meshes into one mesh without loosing the detail that I have on each part. They are pretty detailed so using Dynamesh will cause detail loss. What is the best way to merge them?

If the parts are individual subtools then use Live Boolean.

Or Merge Visible to make a single subtool containing all visible subtools. With this merged subtool, Gizmo : Remesh by Union.

In either case the only visible change to topology will be at the line of intersection of each separate part. All the rest of the model remains untouched. These Boolean methods also remove any interior geometry that cannot be seen from the outside which is great if the model is to be 3D printed.

Search Michael Pavlovich (YouTube) for details.

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