So this is an issue I have been unable to really sort out. I have taken a model that was solid, split it apart, modified it while in it’s primitive poly-state. I merge down the parts with weld applied, and then attempt to subdivide for refining and finishing details. The parts are splitting at the seams when subdivided and I don’t understand why, when weld is supposed to fix this? I tried boolean remeshing but get similar issues, tried zremeshing to project back detaisl if necessary and get the same splitting/breaking, dynamesh is the same. I even tried inserting a dummy to use boolean union but it creates many unwanted artifacts and breaks.
What am I missing here, and why is such a simple thing becoming so difficult? i haven’t done anything strange or radical to the undivided subtools, only some very basic qmesh extrusions.
first image is the low poly merged subtool, next is the same merged subtools with one subdivision level applied, causing gaps.