Thanks Lemo!
Will there be a tut coming up?
Well, I’m focusing on the Intro to Z3 dvd right now, and it’s my main focus. I am covering it there in detail. I also wrote the tutorial for the material capture on the Z3 wiki, I hope you find it usefull. The material I build is the weird sculpy one with the face on the skull earlier in the thread.
All that stuff is amazing. I am curious though…do you plan your artwork out with pencil sketches or do you just make stuff up on the spot. i was just wondering about your workflow- thats all.
Also, how long did it take to make those pictures? There are some serious detail on some of those skulls.
Thanks Xevious.
No plan at all, that is what makes it fun for me. It’s much much faster to just make it as a sketch - a 3d sketch. Just looking for a pencil makes me waste time.
My workflow is Zspheres, geometry, transpose, subtools, ,retop if needed, sculpt, poly paint, drop layers on canvas, render layers, photoshop.
The pictures are usually two or three days…sometimes more, sometimes less When it goes good, it goes quick. I throw out hundreds of crappy images that people will never see