For all maya -> zbrush users this is a question for you. When working with a maya object, what are the steps that are needed to follow in order to make it “editable” in z-brush? Some of you might say "Export the object as a obj. file, but before you go any futhur, another question. When in File>Export all, or File>Export selection, it does not give the selection of exporting the model as a obj. file. It only allows you to export is as a mb.(maya binary) , ma. (maya Ascii), or .mov (move). There is no obj. selection. So in numerical order, can some one please tell me how to export a obj. in maya to z-brush. Or another way to export the model to z-brush.
(Sorry for being so proper, but I just feel like being proper right now )