I recently dug up 2 different books I owned for educating myself on content creation, both involving Maya. They are a few years old though…Im looking to learn skeletal rigging and facial animation from the ground up. Is it possible that the techniques in these books for rigging are now outdated or do you think that all the principles still hold true? Should I purchase a more up to date book for this subject?
One book is involving Maya 5 and I think the other one may be 6.0, released in liek 04…