hi!
i´m using maya 2010-64 bit and zbrush 4r5 with an pc.
here is my problem:
i got an head-mesh as an ztl opened in zbrush.
i open up the “maya blend shapes-plugin”.
i select my headmesh under “subtool”.
than i select under “maya blend shapes-plugin”: “new layer”.
under “layer” i got a new layer, i rename it and adjust it with the “move-topological-brush” .
when its done, i go to “maya blend shapes-plugin” and click on “visible” and “export blendshapes”.
zbrush launches maya… but there is no blendshape
what i´m doing wrong?
it would be great, when i could use this amazing plugin…
(when it will work hopefully in the future… my next question: how many blendshapes can i create?).
thanks for an answer!
greetz
loopon