ZBrushCentral

maya blend shape - plugin doesn´t work

hi!

i´m using maya 2010-64 bit and zbrush 4r5 with an pc.

here is my problem:
i got an head-mesh as an ztl opened in zbrush.
i open up the “maya blend shapes-plugin”.
i select my headmesh under “subtool”.
than i select under “maya blend shapes-plugin”: “new layer”.
under “layer” i got a new layer, i rename it and adjust it with the “move-topological-brush” .
when its done, i go to “maya blend shapes-plugin” and click on “visible” and “export blendshapes”.

zbrush launches maya… but there is no blendshape :frowning:

what i´m doing wrong?

it would be great, when i could use this amazing plugin…
(when it will work hopefully in the future… my next question: how many blendshapes can i create?).

thanks for an answer!

greetz
loopon

Can you show a screen shot of ZBrush as described here: http://www.zbrushcentral.com/announcement.php?f=101 And also one of Maya just after it has been opened by the Blend Shapes plugin.

Thanks,

hi marcus,

thanks for your fast reply!

strange things are happening… in the moment the plugin works with an mesh…
but i will send you details, when the plugin doesnt work agian (i hope, it doesnt…) :wink:

greetz
loopon