Using Maya 8.5 win xp 32 bit.
I mapped a color map to a lambert as projection of a face photo onto a 3d head, and when i select the model and the shader then in the hypershade do a convert to file set it to 2048x2048, nothing happens.
I can get 1024 to work however.
I would like to bake these projections out as high as possible, anyone have any ideas?
Thanks