Hello collective. Thanks for including me. This is a great resource.
I was wondering if it were possible to bake my lights, specifically lightcaps into textures? I have tried using the Matcap baker plugin and it just does not seem to work.
I added two images to try an illustrate the problem. The first is a cube that shows the Matcap Baker creating a grey texture with wireframe lines, that should look like the matcap material to the left.
The second, shows a Material Baker texture should be a capture from the lightcap setup, but is just largely black.
Thanks for any help or tips.
MK