ZBrushCentral

Male Straps 5 - Bodies in Motion (Anatomy Study)

Well, this is my take on this popular bodies in motion reference.
Really a great resource for studying.

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Wow! I must say, you nailed it!

I’m curious on a few things:

  • How long did it take to you to model it?

  • Did render in keyshot or any other external app?

  • Is it dynamesh or you did a retopology and subdivided to sculpt?

Great work!

Hi Brazucka, thank you very much.

I guess in total it took me close to 50h.
In the beginning I was progressing quickly and most stuff was early in place.
But the subtle changes and refining the volumes over and over again took a while and was a tedious process. It’s my second BIM study. The first one I did was too difficult at the time and I worked more hours on it without reaching a satisfying result and abandoned it in the end. With more practise it should be a lot faster I guess.

I used redshift for rendering for the first time. So I was also studying a different render engine.

I started with a basic zsphere armature and stayed in dynamesh mode for quite some time.
Maybe a bit too long because I needed a pretty high resolution mesh for the fingers etc. A high resolution dynamesh isn’t that great for smoothing and rounding out forms though.
So I decided to do a basic zremesher retopology and polish it up from there on.

For use in redshift I used the decimation master.

Well done Frix! Did you take Scott Eaton’s class or your own references?
Either way top notch :clap:small_orange_diamond:clap:small_orange_diamond:clap:

Thank you Jamie, appreciated.
I haven’t taken scott’s class yet but I’m thinking about it.
Though I subscriped to his website to have access to those beautiful references