Hello
Im working on a character for my reel. Currently working on colormaps.
Rendered with sun and sky with a regular blinn.
[attach=109117]21sept_soldier.jpg[/attach]
Hello
Im working on a character for my reel. Currently working on colormaps.
Rendered with sun and sky with a regular blinn.
[attach=109117]21sept_soldier.jpg[/attach]
Incredible anatomy! And love the proportions. Ones of the most realistic looking soldiers I have seen. They tend not to be superhuman looking!
impressive work !!!
painted in zbrush as well ?
wow …man great …good stuff
great work on the anatomy and I love how the rendering is, i bet
it will rock when it’s finished.
I kinda think his head is too big for his body though.
maybe the camera is warping, but i think it needs to be a bit smaller.
nice job
kostas
I’ve done some work on his gear. Everything will be zbrushed later of course.
[attach=113255]30okt_soldier_v02.jpg[/attach]
Yes the anatomy looks nice! Will you show us a shot of his back? If it looks as good as the front it would be good reference.
yeah it’s really good!!! just one comment though! I’m not crazy about the foot (I guess it won’t matter if he’s wearing boots) but they are very small as well IMHO.
I see you have been using the punk from 3d.sk as reference!
I can’t wait to see the final version! the render is also very nice! good job!!!
Nice model and render… I think it’s because of the camera that makes the model’s feet small?
The feet is a problem. I think im going to render a 360 to see if it looks good then.
Thanks for your comments. Any tips on how to sculpt cloth? Special brush settings perhaps?
Update. Testing different renderpasses. Will do a 360 soon.
i just saw the 360 and I think you corrected the
scale of the head and elongated the legs a bit
from the last image
maybe try it as morph in zbrush and post the differences
cheers
koyima
kostas yiatilis macfarlane
Looks a lot like Andre Birleanu…anyways, great model, keep up the good work.
the hands look too big. maybe the fingers are too long or too tube like.