ZBrushCentral

Making maps w/ multiple sub tools and basic map settings

Greetings,

I’ve sculpted in wrinkles I’m fairly happy with and now ready to make the Normal and Disp maps to bring back into Modo. My question is how to correctly merge the multiple Sub Tools together, and what general settings to use for the maps. I tried the Merge Command within Subtools but the Geometry level went to a Level 3 setting and not back down to Level 1. For the maps, what settings will give the best detail back in Modo? I’ve tried using Z Brush in the past w/ Maya and had trouble figuring the multiple map settings- the end result brought back into Maya did not have the same level of detail as the ZB sculpt.

Thank you

I found info on the MultiMap exporter plug in that seems to answer my question