Here, look at this. I’m trying to sculpt the shirt of a templar, which he wears above the chainmail…
Problem is: I modeled the shirt in the right proportions, but when I subdivided it, especially the shoulder parts got thinner and thinner. See the image.
Q: Is there a way to “broaden” the shoulder part? I’ve tried with masking and deformations but that looks silly…
Any hint?
Cheers,
Ephialtes