Is there a way to take the initial polypaint and put that onto a layer. So I’ve done a good bit of painting on a sub tool but have decided I would prefer it be one of several 3D layers.
Thanks
Is there a way to take the initial polypaint and put that onto a layer. So I’ve done a good bit of painting on a sub tool but have decided I would prefer it be one of several 3D layers.
Thanks
Unfortunately, I don’t think there’s a way. None of the polypaint methods such as import, projection or polypaint from texture, work with layer record mode.
Thanks… Been messing with it… You can almost make a copy, activate a new layer, create MorphTarget/project using base mesh/switch MT delete MT and it will paint that layer, but I cant get it to look like exactly like the original polypaint, it’s mixing in with material or something and the colors aren’t exactly the same, but it almost works…
It would be neat because all the things you mention that don’t work on a layer, and baked noise for instance, you could put on a layer…
Almost works…
I couldn’t get your method to work. But I did find a method that works, though you need to assign UVs:
HTH,
Thanks a million… that worked just fine…