ZBrushCentral

Made image in SculptGL and now can't import it to ZBrush

I am a student that recently started exploring 3D modeling. I started off using SculptGL before I recently got ZBrush. SculptGL can export sculpts as .obj, .stl, etc. Since it can do that, I attempted to import an .obj into ZBrush to color it, but every time, ZBrush crashes whenever it starts uploading the mesh data. Is there any way to fix this on either Zbrush or SculptGL’s end?

Hello @robitman

How large is the file you’re trying to import?

How much available memory does ZBrush have on your system?

Could we get a look at the mesh in your external program to see if there are any obvious issues?

Thanks!

Hello! I was actually able to fix the issue, apparently I had the sculpt split up into several different meshes which caused ZBrush to crash. Was able to combine the meshes in Blender and it opens in ZBrush just fine now.
Thank you for responding though!