ZBrushCentral

Lunch crunch and other doodles

Hi

I’m a character artist at Beenox, Activision, and with my coworkers we recently started to do lunch crunches.
I’m still quite new to work with this time limit, but here is the result of what I get for these few first weeks.
I hope you guys like them.
I’m open to any comments, critiques, or tips and tricks that can help to improve my result in this time frame.
I will try to keep this thread updated.

Lunch Crunch : Mass Effect

Lunch Crunch : 1h
Theme : DC Comics
Mister Freeze

Lunch Crunch : 1h
Theme : Final Fantasy 9
Steiner

LunchCrunch : 1h
Theme : Starcraft
Hydralisk

Lunch Crunch :1h
Theme Pirate des Caraibes

I didn’t post the ones that look too terrible in my opinion, but here is my tumblr if you want to see every one of them : http://www.tumblr.com/blog/kremrhi
We keep the themes that we think have potential in an old box and pick one few minutes before lunch, if you ever have some cool theme to propose write them bellow, we might add them ;).

Attachments

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Lunch Crunch : 1h
Theme : BadassSkylander
GillGrunt

GillGrunt.jpgtumblr_n48l6o6uAZ1trbbhgo2_250.jpg

Lunch Crunch : 1h
Theme : Pokemon
Onyx
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Lunch Crunch : 1h
Theme : DragonBall
Pilaf
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Lunch Crunch : 1h
Theme : Warhammer
Squig
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Today`s LunchCrunch
Theme : Lord of the ring
Gimli
Dwarf.jpg

I love them all.
Fantastic pieces!

Hope you get something to eat nevertheless?!

My favorite definitely has to be the Squig so far.

Does someone pick the subject for you? I may begin doing this, as I’ve seen countless others do it here, and it seems like a real good way to concentrate and improve on fundamentals.

@Ugahbugah : For the subject, we put every subject that we think could be cool in a box and we blindly pick one 15 minutes before lunch. Most of time we are around 3 participants and we try to choose different character within the theme. We were wildly inspired by what Sony Santa Monica did with there lunch crunches.
It’s indeed a really good exercice to progress, as it force you to find some solutions to get some fast results.

@Jake Rupert : Thank you, and yes don’t worry I still manage to eat during the sculpt process :wink:

Great job! Love 'em !

LunchCrunch :1h
For this lunch I tried to do a bust from a concept of Alexandre Diboine “Zedig”, and did a fast first attempt to polypaint in this timelapse
Diboine.jpg10291344_697727233603084_6989701030657612381_n.jpg

LunchCrunch :1h
Theme : BubbleBobble
Creepy Bobble

Wow, fantastic. How did you make that great bubbles, if I may ask?

Really cool work :+1: .

You have done this in only 1 hour, it is impressive !

Here I made a mini Tuto on how to get some good transparence in your BPR render (I hope it will help), if you have some questions don’t hesitate.
TutoTransparence.jpg

Thks for explanation.
You re not playing at all with BPR transparency settings in the render palette ?

nope, just the BPR transparency option in the tools menu.
I didn’t try yet to use the options in the render menus

Lunch Crunch :1h
No Head Guy
Not really a theme, but I wanted to play a bit with the Insert mesh brushes
NoHead.jpg

LunchCrunch : 1h
Theme : Mythologique Creature
Minotaure

Minotaure.jpg

LunchCrunch : 1h
This one is done from one of my drawing.

Goblin.jpgConcept.jpg

I did a Speed Sculpt during an activity organized by IGDA Quebec.

I tried to have my take to zelda 2 's Moblin.
moblin.jpg

Still a take from one of zelda 2 ennemi
did in 2h
Crocodile.jpg

TNMT
LunchCrunch
Turtle.jpg