Hi dudes, I´m Luis and this is my first thread so I hope you enjoy and coment the renders I post here.
This is the first one, sculpted and textured with ZBrush 4 and rendered with Mental Ray.
[](javascript:zb_insimg(‘213034’,‘Final render LF.jpg’,1,0))
Looks good! You did the sss skin shader in Maya?
Thanks ishii, I did it in 3Ds Max
Muy bueno Luis, el texturizado te quedado genial , muy realista, una cosilla la imagen esta un poco desenfocada y mereceria la pena ver mejor los detalles, el trabajo lo merece…
Very good Luis, the texture is great, very realistic, one thing, the image is a little unfocused and worth to see better detail, the work deserves
Thanks Nacho
I´m rendering several images from all sculpt, texturing and rendering process.
nic work…
Hi dudes, I´m here again with texturing process (renders from ZBrush 4)
I used for the first time the spotlight feature and it´s awesome and easy to use.
http://www.youtube.com/skywalkerluis
outstanding process!
5 STARS!
very nice! did u use only Zspheres for basemesh? or 3ds max as well?
Thank you Ardox!!!
Hi Phrost, I used a base mesh from “Another software” made with “Mud”…:lol:
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Attention: :ex: ZBrush is good, Mudbox is evil.
Awesome stuff
nice sss skin material. Do you share the material? Very nice staff!
very nice process for the skin! sculpt looks good too!
Thanks Jim M and tanks to you too Nassosa but thats not a ZBrush render, that´s a 3ds max material.
Here is another spotlight test with the main character of my next shortfilm.
Attachments
How do you project the spotlight image onto your model?