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Low Poly Game Environment in ZBrush?

Hi :slight_smile: I’m new here, started using ZBrush 4 days ago. My little dream is to create a whole 3D Diablo- or World of Warcraft-like game environment and ZBrush is my very favourite 3d modelling program, but unfortunatelly, I’ve never seen anyone creating something like that in ZBrush since it’s rather sculpting software, not a blender-like modelling soft. I’d like to create low-poly models like this:

https://s-media-cache-ak0.pinimg.com/736x/cd/ff/a8/cdffa8edbcc67a8b578dd400cae51969.jpg

https://s-media-cache-ak0.pinimg.com/736x/e1/e0/a2/e1e0a26eb688832bcddc49b42c1712cc.jpg

https://s-media-cache-ak0.pinimg.com/736x/d7/36/1b/d7361b6eddc16f04bcdaaf7e28398640.jpg

Is it possible to do it with ZBrush?

Thank you

Hey,

I guess the answer to your question is yes it’s possible… is it practical though? not really.
I’ve not tried out the new low poly modelling tools yet but they certainly look as though they’ll allow you to create accurate low poly models like you see in your pics. You are not going to be able to lay out the UV’s with any accuracy though as Zbrush has no UV editor. which you would need for something like this.

also if you were hoping to have multiple buildings in a ‘scene’ that you can position with any degree of accuracy then zbrush isnt really the software for that either as there is no ‘scene’ as such.

also lighting would be a problem as the lights don’t exist in 3d space like traditional 3d packages.

cheers