I modeled a car and created a UV texture map in Modo 12. Imported the model to ZBrush 2018 with UV and texture map and all work fine to this point. However, when I dynamesh the car, I lose the UV texture even though the paintbrush icon is clicked on. I also tried duplicating the model and using project all method with paintbrush icons are on but no result.
Am I missing something or perhaps I’m asking ZB to do something that it can’t do? Would appreciate any help.