Hi, I’ve been looking all over the internet and can’t find the following two tutorials anywhere:
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The first is a tutorial of how to sculpt a photorealistic eye in Zbrush. I’ve seen many tutorials but the results are either so-so or the video is too fast and/or not explained well. Ideally a PDF would be better with step by step instructions. I’m interested in the technical “how to” aspect of how to actually sculpt/render/texture the thing, I already have a pretty solid understanding of the anatomy of the eye.
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Second is a step by step workflow tutorial of using TexturingXYZ scans in Mari (non-commercial), bringing it (the maps I assume?) into Zbrush, then rendering in Keyshot. I have yet to find a tutorial that explains how to do this without assuming you know your way around Mari. I have no idea where to begin, I don’t even know which sub-dev level model to import into Mari.
Thanks in advance and will be happy to pay for them.