Hello,
I don’t want to work with fibermeshes for hair, since they seem to use a little bit (or a lot more) cpu and are not very easy to get in the form you want them to. (especialy if your PC is not the very newest one)
Now i saw ways like in The Last of us:
I and it Thought, that would be a good solution and can still look like a more realistic hair than just moddeling too.
But most of this ways tend to jump to other 3D programs for the final hair render
Well I could only use Photoshop to enhance the final renders.
As its still a hobby and not work, I don’t want to buy an other 3D program for about many hundreds of Euro q.q
Can I use that kind of Alphas and Textures in ZBrush only to make that flate planes look like hair?
Edit: Not just Zbrush only. I still have Photoshop too for creating Textures and Alpha Maps.
Is there something like the [spoiler] code, to hide and unhide the example pictures by a simple click on a button?