Hi guys,
Here is a new model I’ve been working on. It started as an anatomy study and then I decided to continue it and make it into a game character.
The character will be a logger, with a typical red checkers shirt.
The chain saw is next to model. Then the low poly , normal maps and texturing.
Most of it was done entirely in zbrush starting from a base of Zspheres that had been retopologized later.
[attach=67153]wa3kp3.jpg[/attach]
[attach=67154]wa4hg4.jpg[/attach]