ZBrushCentral

Lobster

This is one part of a still life (candlestick, skull, etc to follow). A lot of merging and a lot of extractions went into making the exoskeleton. Still working on getting my subdivisions down to workable level. This one ended up at 13 million, and it gets unruly when I try to add other objects on the plane. The ground plane is actually a cube that’s been pinched and mrgb painted with black chrome. The reflected plastic is perfect for a glossy lobster texture.

Attachments

Lobster on black cloth.jpg

Lobster painting stage 2 screen shot.jpg

Lobster painting stage.jpg

Lobster polyframe for Zforum.jpg

Lobster underside.jpg

Lobster Z Screen shot.jpg

Looking very good so far … keep up the good work! Cheers, David :smiley:

Looking great!