ZBrushCentral

Load Material Grayed Out

I hope someone can help with this.
If I go to the material picker the “load” option is grayed out. It doesn’t do this when I use my tower at work, only when I am on my laptop. The only way I can get any more materials in the materials panel is to put them in the start up folder…and then I have to reset to have that one show up. This is a pain…and having all of those materials is just eating up ram when I want to change a material.

Anyone have any ideas?
PC 3.1

i think the last time i heard of this it was because the person had too many custom materials in the startup palette, try removing them from the folder to somewhere else and see if that helps.

worked! thanks a ton.

also as a side note…too many plugins in your plugin folder will stop zbrush from running

Yikes ! Have you tried it yourself and do you happen to know how many plugins it takes?

TVeyes,
LOL…don’t worry if it happens all you need to do is remove the plugins from the plugins folder and restart zbrush.
(not sure what the limit is or whether it considers your hardware)
Its similar to adding too many programs to your windows start up folder, it bogs it down… in the case of zbrush, it is kind enough to not waste your time with loading and simply shutsdown.
For the record it was zb ver2 and I loaded EVERY plugin available from the pixologic site…I know what you must be saying…I’m gullible right :slight_smile:

Hmm.

Morph, if you have any specific details of this happening I’d really like to hear about it (as would TVEyes I suspect! :slight_smile: )

In my experience, it’s not the number of plugins you have in the ZPlugs folder that causes ZBrush to slow load, “freeze” or simply shut down when booting up. Rather it’s a problem with scripts that contain syntax errors (I know I’ve written my share during script development.) :confused:

Fixing the syntax makes the loading problem go away - of course you must have the .txt script to do the fixing - if you only have the .zsc version of the plugin all you can do is remove it from the ZPlugs folder.

I suppose there may be some fatal combination of scripts that used individually wouldn’t cause a problem (memory conflicts for instance) though I have yet to experience that. Aurick has hinted that conflicting plugins can cause bootup problems though I don’t remember him ever naming specific problem scripts.

Once or twice I’ve had to correct released scripts that worked on some systems but not on others because of differences in how some systems were configured. There are also some scripts that will run on PC but not the Mac or vice versa, especially now with the release of 3.12.

Ultimately, you can isolate the problem script through a process of removing scripts one by one from the ZPlugs folder, then restarting ZBrush.

That’s my 2 cents anyway, Sven

I tell it like it is, I’m a modeler not a scripter.
Like i said it was zb2 not 3 that i experienced the problem with.

The plugins where from the pixologic site…so sven maybe you need to get hired so as to moderate the quality.:lol: