ZBrushCentral

Lily


After searching some references I decided to work on female 3D portrait, I called it Lily.
I used Zbrush to sculpt the Head , Hand and Clothes. I used Maya to retopology and Uv unwrapping the models
after that I brought the models to Substance Painter to paint the textures. I worked with Xgen for hair and I used Arnold for lighting and rendering in Maya.
Hope you like it,
Cheers