I thought I came across this topic in one of the online tutorials, but I can’t find it now. When I draw a sphere to begin modelling, a lighting effect is already applied (I’m assuming) because shadows are created while I’m contouring.
This can help you see the shape that you’re creating better, but sometimes it’s a hindrance because the shadow is dark and it throws off the symmetry you’re expecting to see, depending on the angle of the light.
Is there a “flat light” setting of some sort that can be used while modelling?
Thanks mucho!
–Thunderwatch