ZBrushCentral

Leo Haslam sketchbook

@uzazil cheers mate

heres another update. done a bit more work on the texture.

[texman02.jpg[/ATT]%3C/font%3E"]texman02.jpg](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=217265)texman02.jpg

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quick update

cnt.jpg (237.1 KB) [cnt.jpg[/ATT]%3C/font%3E"]cnt.jpg](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=218875)

Looks like a Skinhead

i loooooooove your update, keep it up man, great style.

your welcome lol I’m loving your style

Really diggin this guy! watchin for sure.

Nice work.

@Dhyego julien n uzazil poda: Cheers guys. Your comments are much appreciated.
@KPtoons Thanks man. you’ve got some awesome work yourself. by the way thanks for the mat cap on your sketchbook thread, I’ll be using that for sure.

Hey heres another update. Been doing some tests with the SSSfast skin in 3DS Max.

This first one is with defult lights

[bruteSkinTest02.jpg[/ATT]%3C/font%3E"]bruteSkinTest02.jpg](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=220172)

C and C welcome and also any tips for working with 3DS Max’s SSS materials as I’m just starting to get the hang of it.

Attachments

bruteSkinTest03.jpg

I really like your style, keep it up :+1:

Man, how did you find this material in the 3DsMax?
I tryed to find it, but i never found it.

soooo badass :eek:

Hey Dhyego. Its a mental ray material. mental ray is a plugin renderer for max and maya. you need to download and install mental ray and then in max go to the renderer set up window and under the tab that says assign renderer you choose mental ray. once you have it selected you will find all of the mental ray materials in the material list. the one I’m using is the sssfast skin material. if you do decide to use mental ray here are some good tutorials on how to setup and understand the sss shaders.

http://vimeo.com/4408656
http://www.lamrug.org/resources/doc/sss-skin-tutorial.pdf

@aquilar: cheers dude

Thank You very much Leo!
I think that my 3DsMax is using Vray as the render engine.

another update.
I’ve had about a week off from this but heres what I did today. just getting the lighting right at the moment. this will eventually be a turntable for my demo real. still working on the sss skin.
[bb01.jpg[/ATT]%3C/font%3E"]bb01.jpg](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=221142)

Not a shader expert, but a bit too waxy, methinks. Maybe turn the SSS and specular a tad down.

Loving your mechanical-looking zsketches! :smiley:
Awesomely done and so neat and precise looking. Really inspiring work :slight_smile:

@orcinus_orca: thanks dude I’m really glad that you like my work. yeh I’ve still got to do some more work on the skin shader.
Heres a quick test combineing a couple of morph targets

[anotherbrujpg.jpg[/ATT]%3C/font%3E"]anotherbrujpg.jpg](http://%3Cfont%20color=%22#9A9A9A%22%3E[ATT=221446)

This guy is going on cool! :slight_smile: Reminds me of this guy here - http://www.youtube.com/watch?v=ZNgxanWcDbA

love that guy. could be Heavy Weapon Guy’s(Team Fortress) brother who works for the russian mafia :wink: