I am UV-ing this puppy manually right now… What a pain… But I need it for a special texture and bumpmap. So AUV’s and GUV’s do not work. Sighhhh…
Here a ZBrush material test version… Hope you like it!
Cheers
Lemo
Great material and knotwork Lemo
How are you UV-ing’ this…you mentioned that you were doing the same to a recent “shape” also. Looks finished to me.
…knotted
there is somewhere a knot in it - hope you are not going ot loose the plot with all these knots. i agree with frenchy - very knotted
are you going to do it in real wood too?
ciao voolger
Would be interesting to see if a CNC could produce something detailed like this in real wood if an STL file would be generated. Depending on the scale, I don’t see a reason why not. This piece has no under cuts which make the life difficult usually.
Thanks for the comments
Lemo
Rehab will be extremely difficult this winter.
Hi there , nice knotwork .
as you might have noticed i´m into knotwork and other
geometrical stuff too.And moreover i´m curious .So let me
ask you a few questions ,please.
Would you share your method of construction ?
Why are there those little holes in some corners?
What exactly do you mean by UV-ing ,a change of topology ,or
just a uv-map that´s paintable ?
J .
You could mill that pretty easily. Like you said, no undercuts. That and it has an overall flat shape.
Check this out:
http://www.zbrushcentral.com/zbc/showthread.php?t=28866&highlight=meats
There are no holes in the cornet. Just massive creases which make it look black.
And yes, just a paintable UV map. Where paintable means that all is projected flat for a 2d painting not for projection painting. However, I am not having much luck with that. Currently it looks great but I have tonns of seams… When I have less seams… I have a lot of distortions… I am experimenting right now with a way where I can allign the UV’s so that the seams do not show up so badly… When that will not work nicely I will take a middle route and paint the ‘bad’ seams in projection paint after projecting the texture.
UV mapping stinketh!
Lemo
Thanks for the infos.
J .