Hello everyone, I’ve been a long time Blender user but I have recently started experimenting with using ZBrush in coordination and I’ve been pretty happy with it so far. I modeled the base meshes in Blender and then sculpted the finer details with ZBrush.
Anyways, this guy is supposed to be a stealthy alien hunter who is capable of quickly lunging at his enemies and grabbing them with his large upper claws without them ever being aware of any danger. I tried to make him look like somewhat of a veteran to combat by adding some battle damage to his chitin and skin.
[attach=123812]1.jpg[/attach]
Here is just one of the many renders I took. Check out the rest here.
I do plan on putting textures on it eventually, but after spending so much time on the modeling, I wanted to show it off. Hope you guys like it!
TraceR