Hi, I’m having an issue with layers/Material and was hoping I could get a quick answer to this question.
When I turn a layer on the the polypaint that I’ve done turns on as expected. Unfortunately when I do this the material changes as well.
When I apply a new material, it does not update the model unless I hit ‘FillObject’. In a new scene you can apply a new mat and it will update the model automatically. I’m guessing this is happening because there seems to be information on the material channel of these layers but I can’t figure out how to delete it take it off or apply a global material. I’ve attached a screenshot showing the material that is selected vs what is being show on the model. Maybe I’m completely missing something so any help would be greatly appreciated.
I hope this is clear. Thanks for the help.
Cheers,