ZBrushCentral

Lautauro

Hello everyone! :heart_eyes:
I’m thrilled to share with you Lautauro, a character based on the concept by the artist Bianca Morelli.

This character has been sculpted in Zbrush, with retopology and UDIMS done in Autodesk Maya. Texturing was accomplished in Adobe Substance 3D Painter, and finally rendered in Arnold. Some environmental modeling and character accessories were done in Blender. :dizzy:

I’ve had a great time working on this character as it’s full of charisma and many unique features that make it a very complete character.

I hope you enjoy it as much as I enjoyed making it.


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